The way the buttons display in-game can be quite different from the preview screen. For example, the above custom button layout displays like this:
One thing that is important to note is that the way the button layout displays in-game can look quite different from the way it does on the preview screen. Read more: Wild Rift tier list - The best Champions by role and class.The size of the move button has been drastically reduced to 65% of its size it has also been moved closer to the left corner of the screen. The first spell button has been moved and sits alongside the recall button. The second spell button has been moved to the just top right of the standard attack button. The button layout above moves the recall button closer to the bottom left-hand corner of the screen. I believe if you use your smartphone with a claw grip while gaming, which generally allows your fingers reach further into the centre of the screen it may be suitable, but if you are like me and you use it more like a controller and primarily use your thumbs, and your thumbs alone, it comes up short.Ī more comfortable button layout for Wild Rift. The default button layout as seen in the button configuration menu. Long story, short - there are a lot of buttons that you need to have available to you but in my opinion, Wild Rift's default button layout is objectively bad.
That's before we start further dividing the priorities based on lanes, playstyles and so on. (Picture: Riot Games) Best button layout for Wild Riftįor a mobile game, Wild Rift has many different mechanics from movement to runes, spells and abilities, all largely unique to the games 40+ champions. Default has you stretching the spell to the top right corner of the screen, Alternate (which we suggest you change to), gives you a small circle that once you 'break' you action is cancelled, much quicker and just as accurate. It is off by default but is incredibly useful, turn: ON.Īction Cancel Method: This sets how you can cancel a chosen spell/ability/attack. Portrait Lock: This pops up enemy champion portraits that you can then tap and lock onto them. Yes, the best is a silly term to use especially when it comes to controller settings everyone will have their preferences, some forced, others a matter of preference.īut there are a few controller settings in Wild Rift that should be default which aren't and they are: The best controller and button layout for Wild Rift
#MAKING LAYOUTS ON MONECT PC REMOTE PLUS#
Position: This directional pad, plus the coordinates that it displays, allows you to accurately position buttons to give you a uniform distance between buttons, the same height etc.Size: Changes the size of the currently selected button, if none is selected you will not be able to move the slider.(Take note: the way it displays on the preview and the way it appears in-game is not representative, there will always be a space on the side of the screen that doesn't appear in the preview.) Edge Offset: Increases or decreases the space between the buttons closest to the edge of your screen and the edge of your screen itself.The menu that takes up the left of the picture above allows you to fine-tune the game screen. The default settings in both sections are not bad per se but there is much that can be done to improve them.Ĭhanging these is easy - click on the button you want to move and you can slide it across the screen, placing it where you want. The button layout screen allows you to move all of the game's buttons, resize them, increase or decrease the space around the screen. Read more: Wild Rift Rune explainer: The best Keystones and Runes for your Champions.We won't detail all of what these buttons do (the game does a pretty good job of that), but we will explain the ones that you should take note of, and what one's are worth changing from their defaults. Each of these settings can be tweaked to make the game respond to certain things that happen in-game or the way in which you control your character.